[Solved] Can I use AD2USB to program new panel?

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Re: Can I use AD2USB to program new panel?

Postby berkinet » Mon Feb 17, 2014 6:31 pm

If you placed the ad2usbgui.app in the Applications folder, then the full path to the Modules directory will be:
/Applications/ad2usbgui.app/Contents/Resources/modules
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Re: Can I use AD2USB to program new panel?

Postby Incamnito » Mon Feb 17, 2014 6:52 pm

Ok, using the right-click/show contents, I tried moving the Download.dll under contents/resource/modules and then under content/resources/modules/mystuff and neither worked.

Here is the log:

Starting ad2usbgui build #2.0.6.22064
Error loading module 'Downloader.dll'. Is this a real module?
Could not load file or assembly 'alarmdecodergui, Version=2.0.8.26234, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
Could not load file or assembly 'alarmdecodergui, Version=2.0.8.26234, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
at ad2usbgui.api.ModuleManager.getInstance (System.String fileName) [0x00000] in <filename unknown>:0
at ad2usbgui.MainWindow.LoadModules () [0x00000] in <filename unknown>:0
Error running Init in module 'Downloader.dll
Object reference not set to an instance of an object
Object reference not set to an instance of an object
at ad2usbgui.MainWindow.LoadModules () [0x00000] in <filename unknown>:0
Example V1.0 initialized
keypad V1.0 initialized ()
Waiting for communication to AD2USB to open
Communicaiton to AD2USB established
Trying to make sure we are not in config mode sending \r\n A Bunch!
[0000000100000110----],001,[f70200011001002208020000000000],"*[0000000100000000----],006,[f70200011006000008020000000000],"FAULT 06 "
Sending '\r\n' to check if in config mode.
The AD2USB not in config mode. Continuing to initialize.
Sending 'V' command to the AD2USB
!VER:ffffffff,V2.2a.6,TX;RX;SM;VZ;RF;ZX;RE;AU;3X;CG;DD;MF;LR;KE;MK;CB
Found Version String
Sending 'C' command to the AD2USB
!>
!CONFIG>ADDRESS=16&CONFIGBITS=ff00&LRR=N&EXP=NNNNN&REL=NNNN&MASK=ffffffff&DEDUPLICATE=N
Found and saving Config String
Sending '\r\n' command to the AD2USB
[0000000100000000----],007,[f70200011007000008020000000000],"FAULT 07 "
[0000000100000000----],008,[f70200011008000008020000000000],"FAULT 08 "

I'd appreciate it if you could notify me when you have the updates available. Unfortunately OS X is all I have; and I've tried using a Windows VM with USB stuff in the past, and it's never worked, so I'd rather wait and not chase that tonight.

Thanks
Incamnito
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Re: Can I use AD2USB to program new panel?

Postby mathewss » Mon Feb 17, 2014 6:59 pm

Ok that log confirms it wont work on 2.0.6 GUI but is in the correct folder. I need to get with berkinet and get him the updated files etc to build a new bundle. Its been on my list so now its high priority. Will keep you posted..

Re
Sean M
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Re: Can I use AD2USB to program new panel?

Postby mathewss » Wed Mar 19, 2014 9:30 pm

The latest version 2.0.10 of the Keypad App is now available and prepackaged for the different operating systems.

It now allows easy adding of modules using the Add Plugin Modules system menu.

You can also unload modules using the About -> Modules tab and deselected what modules you want removed. On OSX 10.8 the FTDI driver is needed if connecting directly the the AD2USB. On 10.9 Apple includes an FTDI driver by default.

This will make it very easy to install the Downloader.zip plugin.

Re
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